Day Two of working with this amazing group of young artists... In our Hopkinton Comics Camp today we had several informal discussions about the business side of comics. Many of our campers are planning careers in the comics industry! (Future posts of this blog might include some of the great questions we answered today.)
One conversation I had with a student during our morning session really opened up a lot of doors in my mind. We were doing "Scene-Action-Result" exercises to develop our sequential narrative skills. Amy brought her blank page up to

me and said, "How do I draw a car?" She wanted her "scene" panel to show her main character riding in a car, but she had never drawn a car before! We could've gone out to the parking lot and looked at cars to get ideas, but I knew her main character was an extremely cartoony character. A realistic car would look out of place.
"Well, you need to figure out what a car looks like in the style of your character," I told her. "You know how different artists all draw cars differently? You'll have your own way to draw them. What are the most important details that let us know something is a car?"
"Ummmm..." she thought, "Headlights? Windows?"
"Exactly," I nodded. "And wheels, too. I bet if it has headlights, windows, and wheels, it'll look like a car, no matter
what else it has!"
In her result, you can see that Amy discovered another key concept in object recognition -- the
context of the object. In this case, the fact that her car is driving along a highway (complete with trees and signs and a dotted line) help us recognize it as a car.
As I thought about the exchange later, I realized how
central it is to all the cartooning we do in Comics Camp. What are the most simple, most basic elements of the object? What qualities do we need to communicate? In cartooning,
nothing else matters! It isn't so much how well you can draw, but how well you can create a consistent, believable
world in which your stories take place.
I wish they made cars like yours, Amy!
I visited the Alstead Comics Camp, too... just to give you an idea of the MADCAP CREATIVITY happening there under the guidance of Colleen Frakes and Nathan Paluzzi, I'll post one of the "Scene-Action-Result" pages from today's work. This one's by Bradley:

I love it -- a character who can transform into THE VERY COMIC BOOK YOU HOLD IN YOUR HANDS!!!!
On another note, my renewed State of NH teaching license came in the mail today.

It feels really good to see the "Beginning Educator" status changed to "Experienced Educator." Just this week, too, when the Comics Camps are really coming together. Yay!